Ammorack

– reliable information source


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WoT Blitz legendary camo and tanks

Starting from Update 2.9, we will continue to develop the camouflage system. In this version, the changes will affect Premium vehicles with custom camouflage. Read below for all the details.

Legendary Camouflage

In Update 2.9, a new type of camouflage will be introduced: a legendary camouflage. A legendary camouflage is a special colour scheme applied to only one vehicle model. Just like universal camouflage, a legendary camouflage can be installed in any slot for winter, summer and desert maps.

Tanks were available for purchase before the introduction of this camouflage type will be able to resupply their legendary camouflages for free after each battle.

The distinctive feature of legendary camouflage, in addition to its stunning design, is the possibility to temporarily remove it and repaint the tank according to its standard historical pattern. In such case the name of the tank will also change to the standard one:

  • With legendary camouflage: Type 62 Dragon 
  • With standard camouflage or without any camouflage: Type 62

In the future, legendary camouflage will have the standard resupply price in credits, which depends on the vehicle Tier, for all vehicles with the exception of the already given out.

Introduction of the legendary camouflage lets us keep the size of the game client about the same and, at the same time, diversifies the game with your favourite Premium vehicles.

Legendary Vehicles

Together with legendary camouflages, we also have some vehicles with unusual exteriors that cannot be changed: legendary vehicles.It’s important to understand the difference between legendary camouflage and legendary vehicles.

Legendary vehicles are the ones that were created as separate models with pre-installed “permanent” camouflage.

A legendary tank cannot change its camouflage and its special camo gives a permanent bonus to concealment and does not require any credits for resupply.

In May, we will introduce two new Premium vehicles: one of them will have a legendary camouflage and the other one will be a legendary tank.

Source with lists of tanks: http://wotblitz.eu/en/news/pc-browser/generalnews/legendary-camouflage/


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Q & A 27. 4. 2016

  • Q: The patch note has information regarding buffed premium tanks. Are there plans to buff penetration rate of linear analogues in the same way?
    A: All 88/56 will be buffed. No plans for 50mm at the moment.
  • Q: Why have you decided to replace WTE100?
    A: Breaks gameplay at the tier. Historically inaccurate. Inconsistent Tech Tree.
  • Q: Why does Grille 15 have such gun constraints? It would be more consistent to make fully traversing turret taking into account previous vehicles.
    A: To tell the truth, the previous vehicles shouldn’t have had fully traversing turret.
  • Q: Are there any plans to enhance hull traverse for TDs making them more similar to other tanks?
    A: No such changes in 9.15.
  • Q: Will you stop writing about the excellent and outstanding armor of T-22 med.? It gets penetrated even when angled.
    A: This tank performs in brawling 2 times better than any other MT of Tier X.
  • Q: Is there any confirmed information regarding T-22 med. nerf?
    A: The final amendments will be made during the Public Test, which will be announced soon. I’m reluctant to confirm any stat changes of T-22 med. because they are preliminary.
  • Q: Could you please tell whether Polish tanks will be introduced in 9.15 or not?
    A: No, they won’t be introduced in 9.15 patch.
  • Q: Are there plans to introduce other than Rampage mode allowing to research tanks up to Tier 8-9 without adverse impact on the statistics?
    A: No such plans at the moment.
  • Q: Please, reveal the mystery: are you going to introduce any gameplay novelties in the future? Except rebalance of SPGs. Could you please tell us about distant prospects in long time lag? Even if they are still up in the air.
    A: In 9.15 – no.
  • Q: Have you developed new features like garage filters completely from scratch or have you used existing codes from mods in any way?
    A: We’ve developed the features from scratch.
  • Q: Are there any plans to introduce a filter showing tanks, which have matching battle tiers when we create a platoon?
    A: No.
  • Q: Can’t find shell velocity in extended tank stats. Will it be added?
    A: Not all stats were added at the moment. Though, this stat was not planned to include to in-game stats as far as I remember.
  • Q: What about other parameters: dispersion due to hull traverse, turret traverse? Will those parameters be displayed in the Garage in extended stats?
    A: At the moment, no. In the future – maybe.
  • Q: Will tanks be restrained to climb hills so easily? It looks like they are able to face any slope.
    A: Sadly, no.
  • Q: I didn’t get whether the game was optimized or DX11 supports itself provides 30 % better performance. Or these are just rumors?
    A: The rumors are correct. A huge work was conducted regarding engine optimization, which along with DX11 support grants better performance.
  • Q: Do we need to update video card drivers or the boost of the performance will be noted after the patch is released?
    A: It is strongly advised to update video card drivers.
  • Q: The same goes for AMD cards?
    A: Yes, of course.
  • Q: So, is there a cooperation of video card manufacturers? Like they have optimized their drivers for your engine? Or is the advice intended for people who still used WDDM drivers under WIN7 and have never visited website of video card manufacturer?
    A: In this particular case there was no cooperation. Yes, the advice is intended for users who use default Windows video drivers and haven’t ever downloaded the original drivers made by video card manufacturer.
  • Bug with freezing client on Fisherman’s Bay map will be fixed in 9.15.
  • There is no information whether XP bonus for platoons, based on tier played, will be introduced in the final version of 9.15 patch or not.

Source: http://worldoftanks-wot.com/updates/michael-zhivec-answers-players-questions


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9.15 unlisted changes

CHINA

TYPE 62
Turret Type 62: Armor 45 / 30 / 20 (45 / 35 / 20)

WZ-131
Turret 132B: Armor 45 / 30 / 20 (45 / 35 / 20)

CZ

TVP VTU KONCEPT
Turret TVP VTU Koncept – Gun 8,8 cm vz. 37N: Shells Vz. 39N OPG: Penetration 129 / 145 (117 / 132)
Turret T 40 – Gun 8,8 cm vz. 37N: Shells Vz. 39N OPG: Penetration 129 / 145 (117 / 132)

FRENCH

AMX 13 90
Hull: Armor 50 / 20 / 15 (40 / 20 / 15)
Turret FL 10 Type D- Gun 75 mm SA50: Elevation arc -6..+12 (-6..+13)

GERMAN

PZ.SFL. IVC
Turret Pz.Sfl. IVc Flak 37 – Gun 8,8 cm Flak 37 L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)

JAGDPANZER IV
Turret Jagdpanzer IV – Gun 8,8 cm Pak L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)

NASHORN
Gun 8,8 cm Pak L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)

JAGDPANTHER
Gun 8,8 cm Pak L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)

GRILLE 15
Price 6100000 silver (100 gold placeholder)
Suspension Grille 15:
– Traverse speed 24 (26)
– Shot dispersion factor 0.26 / 0.3 (0.24 / 0.24)
Turret Grille 15- Gun 15 cm Pak L/63:
– Reload time 16.5 (15)
– Aim time 1.5 (2.3)
– Shot dispersion factor 0.4 / 4 / 2 (0.2 / 4 / 2)

WAFFENTRÄGER AUF E 100
Turret Waffenträger auf E 100:
– Gun 12,8 cm Kw.K. 44 L/55 (new)
– Gun 12,8 cm Kanone L/61 (removed)
– Gun 15 cm Pak L/38 (removed)
– Engine #germany:engine_vk4502p (new)
– Engine Maybach Neues Projekt (removed)
– Radio #germany:radio_vk4502p (new)
– Radio 10WSc (removed)

VK 36.01 (H)
Turret Pz.Kpfw. VI H Ausf. H2 – Gun 8,8 cm Kw.K. 36 L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)

TIGER I
Turret Pz.Kpfw. VI H Ausf. H2 – Gun 8,8 cm Kw.K. 36 L/56 : Shells Pzgr 39: Penetration 129 / 145 (117 / 132)
Turret Pz.Kpfw. Tiger Ausf. E – Gun 8,8 cm Kw.K. 36 L/56: Shells Pzgr 39 : Penetration 129 / 145 (117 / 132)

TIGER I L/56
Turret Pz.Kpfw. Tiger Ausf. E – Gun 8,8 cm Kw.K. 36 L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)

TIGER (P)
Turret Tiger (P) Turm Nr. 1 – Gun 8,8 cm Kw.K. 36 L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)
Turret Tiger (P) Neuer Turm- Gun 8,8 cm Kw.K. 36 L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)

VK 45.02 (P) AUSF. A
Turret VK 45.02 (P) Ausf. A- Gun 8,8 cm Kw.K. 36 L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)
Turret VK 45.02 (P) Ausf. A Schwerer Turm – Gun 8,8 cm Kw.K. 36 L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)

PZ.KPFW. 38 (T)
Turret Pz.Kpfw. 38 (t) Ausf. G: Armor 50 / 30 / 25 (25 / 15 / 15)

VK 30.01 (P)
Hull: Armor 75 / 62 / 40 (75 / 60 / 40)
Turret Porsche Typ 100: Armor 80 / 80 / 80 (80 / 60 / 60)
Gun 8,8 cm Kw.K. 36 L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)
Turret VK 30.01 (P) Krupp Turm: Armor 100 / 80 / 80 (100 / 82 / 82)
Gun 8,8 cm Kw.K. 36 L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)

VK 30.02 (D)
Turret VK 30.02 (D) Schmalturm- Gun 8,8 cm Kw.K. 36 L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)

INDIEN-PANZER
Turret Indien-Panzer- Gun 8,8 cm Kw.K. 36 L/56: Shells Pzgr 39: Penetration 129 / 145 (117 / 132)

JAPANESE

STA-1
Turret STA-1- Gun 90 mm Rifled Gun
– Accuracy 0.38 (0.37)
– Shells M318A1: Penetration 190 / 212 (174 / 185)
Turret STA-3 – Gun 90 mm Rifled Gun
– Reload time 7.7 (7.5)
– Accuracy 0.38 (0.37)
– Shells M318A1: Penetration 190 / 212 (174 / 185)

BRITISH

CENTURION MK. I
Hull: Armor 76.2 / 50.8 / 38.1 (76 / 51 / 38)
Turret Centurion Mk. I: Armor 127 / 76.2 / 76.2 (127 / 76 / 76)
Turret Centurion Mk. III: Armor 152.4 / 88.9 / 88.9 (165 / 112 / 112)

NORTH AMERICAN

T67
Hull: Armor 12.7 / 12.7 / 12.7 (21.8 / 19 / 13)
Turret T49: Armor 19.1 / 19.1 / 19.1 (21.8 / 13 / 13)
Turret T67: Armor 25.4 / 12.7 / 12.7 (25 / 19 / 13)

T1 CUNNINGHAM
Hull
– Armor 9.5 / 6.3 / 6.3 (10 / 10 / 10)
– Health 92 (84)
Turret Cunningham D2
– Armor 9.5 / 6.3 / 6.3 (10 / 10 / 10)
– Health 23 (31)

RUSSIAN

BT-7
Hull: Armor 20 / 19 / 13 (20 / 15 / 13)

T-127
Turret T-127: Armor 40 / 30 / 30 (40 / 30 / 25)

T-80
Turret T-80
– Gun 45 mm 20K: Elevation arc -8..+65 (-6..+25)
– Gun 45 mm VT-42: Elevation arc -8..+65 (-4..+19)
– Gun 45 mm VT-43: Elevation arc -8..+65 (-6..+57)
– Gun 37 mm Automatic SH-37: Elevation arc -8..+60 (-6..+60)

T-43
Turret T-43 mod. 1942: Armor 80 / 80 / 80 (80 / 80 / 60)

Source: https://ritastatusreport.live/2016/04/27/9511/